

This unit can hide in forests until enemy units get too close. This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. Those that have such a gift become arcane conduits - funnelling the magical tempests to their cause. Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!Ī strong mind is needed to channel the Winds of Magic. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples. It is through killing that Dark Elves rise above other beings. Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves.

├ Man Entity wh2_main_def_infantry_hero_blood_low_kb_resist ├ Melee Weaponwh2_main_def_sorceress_staff

Land Unit Keywh2_dlc10_def_cha_supreme_sorceress_shadow_0 This unit can hide in forests until enemy units get too close.Main Unit Keywh2_dlc10_def_cha_supreme_sorceress_shadow_0 Hide (forest): This unit can hide in forests until enemy units get too close. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses. This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. 1 Recruitment Statistics Ranged Weapons Protection Armor: 10 (7.5 reduction) Attributes Encourage: This unit provides a leadership bonus to nearby allies. Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!

Land Unit Keywh2_main_def_cha_sorceress_dark_0 Main Unit Keywh2_main_def_cha_sorceress_dark_0
